Primer For Parents & Fans New To Wrestling

THE FIRST PERIOD always starts off with both wrestlers in the NEUTRAL (standing) position. Both wrestlers come forward from their corners of the mat,
get directions and shake hands. Next, the referee blows the whistle and signals "wrestle". Now, each wrestler tries to gain control by setting behind of or on top
of the other opponent (the first points that are generally awarded are usually for a TAKEDOWN. When one wrestler gets a TAKEDOWN, the referee signals
"two points". The offensive wrestler (usually on top) is trying to apply a hold which will keep his opponent's shoulders on the mat for two sec./
+ for a FALL
(PIN) and the defensive wrestler (usually on bottom) tries to ESCAPE or REVERSE positions to gain control.

THE SECOND PERIOD the referee will determine which wrestler will gets the choice of deciding how he would like to begin this period. He may choose TOP,
BOTTOM, NEUTRAL or he may DEFER the decision to the other wrestler; which makes his opponent chose and gives him the choice in the third period.

IN THE THIRD PERIOD the wrestler who did not choose in the second period now has the choice of TOP, BOTTOM, NEUTRAL.

OVERTIME occurs when the score at the end of the third period is tie. The wrestlers will start this 1 minute period in the NEUTRAL position and will attempt to
score. The first points earned by any of the wrestlers will determine the winner. A TAKEDOWN in overtime usually determines the winner of the match. If the
wrestlers go from the NEUTRAL position to a NEARFALL situation , the wrestler on top can attempt to PIN his opponent to end the match from this position.
If no scoring in the first overtime has occurred, two 30 second tie-breakers shall be utilized; and if the score remains tied, a 30 second ultimate tie-breaker will
be competed.

AT THE END OF THE MATCH the wrestlers will shake hands and the referee will raise the hand of the winner.


Individual Match Scoring - Individual points earned during an individual match

TAKEDOWN
2 points - when a wrestler gets behind or on top of his opponent and establishes control from the NEUTRAL position.

ESCAPE
1 point - when the bottom wrestler gets out from underneath his opponent to a NEUTRAL (standing) position and then facing him.

REVERSAL
2 points - when the bottom wrestler gets out from underneath his opponent and behind or on TOP of his opponent.

NEARFALL
2 or 3 points - when the offensive wrestler hold his opponents shoulders near the mat (breaking 45 degree angle, or exposure), but not to the mat for a pin.
2points awarded  for 2-4 seconds exposure, 3points awarded for 5 or more seconds of exposure. 4 points may be awarded if the referee stops the match due to
the bottom wrestler choking or a similar situation.

STALLING
1 point to opponent - when the offensive wrestler does not attempt to pin his opponent and/or the defensive wrestler does not attempt to escape or work for a
reversal.

ILLEGAL HOLDS, ROUGHNESS, TECHNICAL VIOLATION
1 or 2 points or DISQUALIFICATION - awarded to the offended wrestler.


Team Points - Team points earned for each individual match win in a dual meet

FALL (PIN)
6 team points - when the offensive wrestler holds his opponent's shoulder's to the mat for two seconds; this ends the match.

TECHNICAL FALL
5 team points - when a wrestler out scores his opponent by 15 points; this ends the match unless the wrestlers are in a NEARFALL position at which time the
offensive wrestler can attempt to pin his opponent.

MAJOR DECISION
4 team points - at the conclusion of the match , when a wrestler out scores by 8 to 14 points.

DECISION
3 team points - at the conclusion of the match when a wrestler out scores his opponent by 1 to 7 points.

DEFAULT, FORFEIT, DISQUALIFICATION
6 team points - A wrestler is unable to continue wrestling, does not show or penalized.
Licking Heights Wrestling
Referee Hand Signals
12/02/06